Coming soon

NEBULA KINGS

A season-based space empire game for iPhone. Build your star empire, command your fleets in live tactical battles, and fight with your alliance for the Nebula Crown.

What makes it different

Why it's different

OGame, rebuilt for 2026

We love what made classic browser space-strategy games addictive — a deep economy, real stakes, alliance warfare. We're rebuilding it without the parts that made it unplayable: getting farmed while you sleep, spreadsheet UI, and servers where joining late means you've already lost.

01

Every login is a decision

Five minutes should matter. No idle grinding, no round-the-clock babysitting your empire.

02

Stakes without dread

Losses hurt, but a bad night's sleep never wipes out your empire. Vault-protected resources and raid caps keep the game fair.

03

Your alliance is home

The social layer isn't bolted on — rally fleets, reinforce allies, and fight for territory together, in real time.

04

Fair, eight-week seasons

Every season starts everyone on equal footing. No eternal top-1% who joined two years ago and never left.

05

A distinctive look

"Holographic Command": a glowing tactical console, not another painted sci-fi skin.

In your command deck

Command a real empire, not a spreadsheet

A first hour that keeps moving, and a game that keeps giving you real choices long after.

Tactical Engagements

Live, seeded battles you can actually influence — choose a formation and doctrine, then play ability cards in real time if you're online when the fight breaks out. Every battle is a replay you can watch again, not a dice roll that happened while you were asleep.

Expeditions

Send a fleet into deep space with no fixed destination. Card-based choices — loot, chart new worlds, or risk an ambush — resolved deterministically, so every run is fair and replayable.

Alliances & Sector Wars

Rally an attack, reinforce a besieged ally, and fight together for territory — building toward the season's climax: a siege on the Nebula Core.

Fair-to-play

No gacha, no pay-to-instantly-win. Status items — Crown-season cosmetics, leaderboard titles — are earned, never bought.

One-tap fleet control

Tap a target, pick a mission, go. Fuel and cargo calculate themselves — no more four-page dispatch forms.

Built for iPhone

Designed for real sessions on a real phone, with push and Live Activities so you never miss the moment that matters. iPad, then a Vision Pro Command Deck, follow later.

Building in the open

Made by one developer, in active development

Nebula Kings is being built right now — server, client, and combat, piece by piece — by a solo developer working with an AI co-pilot. There's no release date yet.

Private testing on TestFlight comes first. Join the waitlist and you'll be first in line for an invite when it opens.

Questions

Good to know

What platform is it on?

iPhone first. iPad support comes with it; a Vision Pro "Command Deck" and a glanceable layer for Apple's glasses are planned for later.

When can I play?

The game is in active development. Private TestFlight testing opens first, with invites going out to the waitlist before anyone else.

Is it free? Is it pay-to-win?

Free to play. No gacha, no pay-to-instantly-win, and status items you can chase are earned in-game, not bought — ever.

Is this affiliated with any existing game?

No. Nebula Kings is an original game inspired by classic browser space-strategy mechanics — no shared IP, art, or text with any other title.

Don't miss the invite

Claim your place among the stars